Hypershunt starsector.

Alpha Site is a hidden "system" located approximately on the right upper corner of Hybrasil. As it has has no jump points the Alpha Site can only be reached by using the Transverse Jump ability. It contains only a single Irradiated rogue planet which was used by Tri-Tachyon as a secret research base before a strange incident led to its destruction. Alpha Site was home to Project Ziggurat, a ...

Hypershunt starsector. Things To Know About Hypershunt starsector.

If you preorder now, you pay $15 - 25% off the final price. What you get: Early access to the game, starting with alpha builds - available now! Discounted price. The full version, when it is finished. You help support the development of Starsector. System requirements: OS: Windows, Mac (OS X 10.7 or higher), or Linux. Memory: 3GB system RAM.The Persean Sector is the region of space in the Milky Way galaxy where Starsector takes place. There are dozens of systems, which can be classified in two groups, the Core Worlds, and the outer systems. As of the current version, most of the sector is procedurally generated, which means that the sector will vary from campaign to campaign. Even the Core Worlds have some measure of procedural ...Wisp's MagicLib. GraphicsLib. There isn't much known about the Federation as a whole from where they're from but they do come in full force as they established a solid foothold in the outer reaches of the Persean Sector. Their goal is simple, they're simply there to guard the 'interdimensional' gate at all cost and hold until they found a way ...A Fistful of Credits. Location: Some God-forsaken Rock on the Askonian fringe. Date: 198.05.17. We had a deal. In a dusty no-good bar on Asharu I met the miner with the metal eye. He winked and sold me twelve containers of low-grade ferrous ore hiding four hundred thirty two CP-carbines with enough ammunition to fuel a small insurgency for an ...Increases sensor strength by 50/75/100/150 points for frigates / destroyers / cruisers and capitals, respectively. Minimum CR of 10% required to function. Costs: 4/6/9/15 S-mod: Increases the ship's in-combat vision range by 1000/1500/2000/2500, based on hull size. Built into the Apogee, Odyssey, and Omen Available as a learnable modular hullmod This hullmod is a Logistics Hullmod. It impacts ...

Steam - Some custom graphics. You play SS via Steam? Me too, so I made a proper logo, and hijacked 2 other images I found in this sub so Starsector looks nice and proper in Steam, instead of those crappy blank thumbnails. Enjoy! How do you even play it through steam without the steam release? You can add a game form outside steam to your ...Go to starsector r/starsector • by ayylec. View community ranking In the Top 5% of largest communities on Reddit. Found a cryosleeper AND a hypershunt in the same system. comments sorted by Best Top New Controversial Q&A Add a Comment. Jacob_Bronsky • Additional comment actions ...Special Modifications. Edit. During an inspection of an early prototype, the Supreme Executor was heard to comment unfavorably on exposed conduits running along the passageways, and the danger these must pose to the brave and loyal crew under combat conditions. The new chief designer, a loyal officer appointed by the Supreme Executor himself ...

The first bomber most new players will encounter due to being widely used by pirates. A full salvo impact will deal horrific damage, comparable to three Reaper-class Torpedo. Fortunately they can generally be dodged by nimble ships or alternatively the bombs shot down by high rate of fire, high damage point defence such as Vulcan Cannon. Actually surprisingly decent against stations, as the ...

Omega is very likely some kind of AI, or has an interest in preserving AI. Keeping the hypershunts offline keeps the Gates offline. When the player moves to access a hypershunt is the only time we see the Omega entities become hostile. It's not an enormously long bow to draw. 5 more replies.Resistant Flux Conduits. Decreases the amount of damage dealt by EMP weapons (such as Ion Cannons) by 50%. Also increases the ship's flux dissipation rate while venting by 25%. S-mod: Increases the flux dissipation rate while venting by a further 10%. Community content is available under CC-BY-SA unless otherwise noted.Temporal Shell. Speeds up the flow of time on board the ship. Generates a significant amount of flux when used. Research on prolonged exposure to the effect was described as 'worrying' and quietly halted.Harbinger with mega ton of burst damage. If you want cheese, Harbringer swarm/Monitors to bait them with their ungodly tanking power. If you are willing to artificially increase your DP limit, burying them in enough cruisers should be sufficient. The most important ship in the fleet is a Radiant; with a good loadout, a Radiant can solo a single ...use console to switch to dev mode, press ctrl + z and then look for a purple named system on the map. (you have to switch of the “inhabited” thing on the map options in the bottom left) and it will have a hypershunt. IrresponsibleWanker • 1 yr. ago. But what i want is to spawn one, not locate. VengefulJeweddit • 1 yr. ago.

Sinistral Shard. Logistical Data. Recovery rate (per day) 6%. Maintenance (sup/month) 24. Cargo capacity. 10. Maximum crew.

Then came sporeships and cryosleepers to set up settlements and populate them. The motherships where the core of the Domains early expansion operations in the sector. And if you find one, even in a derelict state, it is not unlikely it still contains some lost treasures of the Domain. 103. lucavigno • 4 mo. ago.

The Gargoyle is a high-tech station defense drone featuring the advanced Paladin PD System and its own shield generator. Because it requires no crew, travel drive, or any kind of independent command core, the Gargoyle operates more effectively in combat than a free-flying hull of similar size. The Gargoyle is a large defense drone deployed by ...So, I've been playing Starsector for weeks and I love this game, in my actual game I got 3 colonies and a great source of income but I have a problem. My fleet consumes a lot of supply and fuel, my fleet is mainly composed of 4 cargo ships, 3 medium fuel ships, 2 hammerhead ships, 2 carriers, 2 captured light pirate destroyers, and 9 escorts ...Commerce is an industry. It can be built at any Colony that has a Spaceport. Creates an independent Open Market on the colony. The market will sell commodities the colony produces or demands, as well as ships and weapons the player has blueprint of, if they have a Heavy Industry. Increases colony income by 25%, or by 125% with an Alpha Core, a Dealmaker Holosuite, and improvements Reduces ...The Atlas-class ships are large space-borne cargo platforms with FTL drive and a few defensive systems. Hundreds of containers can be latched on to the hull and carried with ease by this behemoth.Typically used to efficiently resupply entire outposts, the Atlas is ill suited to the small and fast trade runs that are the mainstay of commerce in the sector. Their slow speed and large size always ...Metals. Edit. Refined forms of both ferrous and common non-ferrous metals used in most construction and goods production. Ingots follow traditional Domain standards. –In-Game Description. Metals can be produced and are also required as an input commodity for some Colony Industry. -Produced by Tech-Mining (random) and Refining (pop size).A rare and valuable independent AI core. This is the physical soul of an artificial intelligence, an artifact of astounding complexity capable of sophisticated thought exceeding the human mind. An object of fear, worship, and avarice; wars have been fought over the use and regulation of AI. An AI core is incapable of affecting the outside world on its own. Exploitation of its vast abilities ...

The Pristine Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Pristine Nanoforges have a base price of 200 000 credits. When installed into an appropriate industry, a Pristine Nanoforge increases the industries' production of all commodities by 3 units. Additionally, having a Pristine Nanoforge installed will increase the ship quality of ...This page contains the version history of Starsector (formerly 'Starfarer'.) The latest version change log and discussion thread can always be found on the official site in the Announcements subforum and is where all of the information below was obtained. Blog post/download links here. Hotfix: 0.96a-RC10, May 20, 2023 Ships: Pegasus: Back …Go to starsector r/starsector ... By the time you can use the Hypershunt (And if you even get lucky enough to find the damn item required to use it) you'll already have multiple colonies at a large size (Volatiles required is huge) and that extra industry aint gonna make you much more money, whereas a Cryosleeper makes a large sector area very ...Weapon slots are specified in a hull's .ship file and determine where weapons can be mounted. A unique identifier for the weapon slot. Used in the .variant file to identify which slot each weapon should go in. X/Y coordinates of the mount. Default heading of the weapon. The angle in which the weapon can pivot from left to right (so 120° arc means …The Orbital Fusion Lamp is a special Colony item. It can be installed into the Population & Infrastructure industry. Orbital Fusion Lamps have a base price of 150 000 credits. Counters the effect of Cold, Extreme Cold, Poor Light, and Darkness. To work out the positive effects of removal of these conditions, see Market Conditions.

seems like a weird question, considering you know to call them doritos. but yeah, they are the toughest unmodded encounter. they require strategy, and/or a powerful fleet. theres a few strategies that work. first splitting them up is ideal. Swarming works well, with emp. phase works well. or, some high armor tactics do ok as well. 11.

Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ... Instructions This is installed just like any regular mod. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Once in the game, you can …Colony management is kinda busted in 0.95. TL;DR: The new upgrades seem to push players unavoidably into even MORE Alpha-Core-Admin spam than the last version. That's because the requirements for all the little goodies to function - including the hypershunt and the cryosleeper and the fusion lamp - all necessitate an array of extremely-specific ...The Hypershunt Tap is a special item. It can be installed into the Population & Infrastructure industry. Hypershunt Taps have a base price of 300 000 credits."Visit the Academy" is an early mission in the Galatia Academy mission chain. It is immediately followed by the "Talk to Sebestyen" mission. If a cycle has passed without the player visiting the Academy, there is a chance (20% at each non-hidden market visited) that the player may encounter a "distinguished academician" in the bar. Talking to them will …The Atlas-class ships are large space-borne cargo platforms with FTL drive and a few defensive systems. Hundreds of containers can be latched on to the hull and carried with ease by this behemoth.Typically used to efficiently resupply entire outposts, the Atlas is ill suited to the small and fast trade runs that are the mainstay of commerce in the sector. …Brother Livewell Cotton is a notorious Luddic Path terrorist. At one point in his life, Cotton was imprisoned and heard the music of the gates and motes. He "found the Path" on that day. In c.204, Cotton worked with the mercenary ship ISS Black Star to assassinate a researcher being transferred from the Persean League to the Tri-Tachyon Corporation. During the player character's investigation ...Go to starsector r/starsector • by Maxon5764. View community ranking In the Top 5% of largest communities on Reddit. Is there a mod, that can show hypershunt and cryosleepers? comment sorted by Best Top New Controversial Q&A Add a Comment SireGoodman • ...

A rare and valuable independent AI core. This is the physical soul of an artificial intelligence, an artifact of astounding complexity capable of sophisticated thought exceeding the human mind. An object of fear, worship, and avarice; wars have been fought over the use and regulation of AI. An AI core is incapable of affecting the outside world on its own. …

This page is for modding and specifically modding carriers. If you are looking for information on carriers within the base game then see the Fighter game concept page Required for a functional carrier: At least one weaponSlots of the type LAUNCH_BAY in the .ship file A positive number for fighter bays element in the ship CSV entry Optional for a carrier: Build-in wings can be defined in the ...

The other hypershunt seems to always spawn at Ulubis. This is using 0.95a RC15. Not sure if this affects anything, but I noticed that (using devmode) there are usually 3 purple systems, the third being Gamma Thalos, which is a "false" (no hypershunt) system, so not sure if it's something happening when the code selects hypershunt locations.Hypershunt tap. Installed in population. Increases the number of industries that can be installed on the planet by 1. If transplutonics demand is not met, removes the extra slot, which decreases colony stability if the slot was in use unless you remove the extra industry. Can only be installed within 10 light years of the "coronal tap ...Nightmare Fuel / Starsector. Nightmare Fuel /. Starsector. The Persean sector is fraught with peril for the surviving inhabitants who are trapped there, from the numerous pirates and religious zealots to the almost entirely unmapped outer systems that few return from. Not to mention that technology has been degrading over the past few centuries...Transtellar empire is possible only through an exceptional corps of officers and bureaucrats given authority over the resources of entire star systems. An established high command allows military operations to be organized and executed across the Sector.In-game description The High Command industry can be built at any Colony by upgrading an existing Military Base. It can be optionally ...Also, a good planet is worth the loss on things like proximity to the core or proximity to the hypershunt. 1 additional industry on a terrible planet isn't necessarily worth it. Beyond that, tips on colonies will be depend on what you're working with.As said in its description, the Perdition is a repurposed utility shuttle being pressed into the role of an improvised bomber. Its massive OP cost, poor acceleration, and clumsy manoeuvring, even for a bomber, make it a poor choice for any Carrier. 0.95.1 Increased wing size to 3 (was: 2) Increased OP cost to 20 (was: 15) 0.9.1 Reduced wing size to 2 (was: 3) Increased OP cost to 15 (was: 12 ...Fixed issue with cryosleeper/coronal hypershunt that could cause a disparity between their displayed range to a colony and them actually being usable by that colony \n Fixed issue where \"order a full retreat dialog?\" was persistently shown in a battle with allies when none of your own ships were deployed; now it will only be shown once unless ...There are several factions in Starsector which the player can interact with. By default, all factions are neutral to the player except the pirates and the Luddic Path, who start as hostiles. Each faction operates one or more markets, which can be a planet, a station, or a planet with associated station. Markets spawn fleets and allow trading with the player or …21. r/starsector. Join. • 27 days ago. Behold, I have returned to infest your nightmares once again. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. I've grown fond of this combat ring/star type of abomination. 1 / 2.The green named system is the cryosleeper and the pink name is the hypershunt. 4. Reply. Share. Report Save Follow. Continue this thread ... More posts from the starsector community. 460. Posted by 6 days ago. Modded ships can sometimes be hilarious. Meme. View Comments. Play. 0:00. 0:00. Settings. Fullscreen. 460. 26 comments. share. save. hide.

The Aurora is a top-end, high-tech cruiser. It is tied as the fastest cruiser in the game with the Heron, followed by the Falcon. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. A powerful epitome of High Tech playstyles in a player's hands and a ... Hullmods need an entry in hull_mods.csv which defines it's basic information as well as where it's script is. Hullmod scripts usually extend BaseHullMod (which itself extends HullModEffect). The notes here regarding methods are directly cribbed from code comments in HullModEffect (v0.8.1a-RC8) VERY IMPORTANT The game engine generates a single hullmod script and then re-uses the same script for ...Rugged Construction. Edit. Reduces most negative effects of d-mods by 50%. If disabled or destroyed in combat, the ship has a 50% chance to avoid new d-mods, and is almost always recoverable after the battle. Also reduces the supply cost to …Instagram:https://instagram. sheriff lamb son accidentkratom psychonautwikiosceola county inmatesprogram cox contour remote Re: [0.96a] Ashes of The Domain. While Nexerlin feels like an Addon this feels more like a DLC/Expansion. I hope Alex will incorporate some aspects of this mod into the core game, a war for resources or some things. where there is a new sector with this economy and features and maybe some new/old factions. connersville news examiner obituarygoldmark resident portal 10 votes, 15 comments. 49K subscribers in the starsector community. It used to be called Starfarer. 2D RPG/Trade/Fleet Combat Game. Advertisement Coins. 0 coins. ... Granted I had mods installed but I was definitely pissed when my longbow blueprint spawned in a hypershunt and thus never could be gained. I consoled one in afterwards james h davis funeral home obituaries Characters in Starsector story and lore. Contains spoilers for the main story plot. Current High Hegemon of the Hegemony. Before he became High Hegemon, he had rallied the defenders of his home world of Chicomoztoc against the Tri-Tachyon invasion in Cycle 194. In spite of being viewed as "hive-scum" by his opposites due to his origins in the slums of …A rare and valuable independent AI core. This is the physical soul of an artificial intelligence, an artifact of astounding complexity capable of sophisticated thought exceeding the human mind. An object of fear, worship, and avarice; wars have been fought over the use and regulation of AI. An AI core is incapable of affecting the outside world on its own. …